Category: 3D Art
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Finished Interdimensional Extinction Render

I made 2 versions one with and one without volumes. I’ve built this in Houdini as well to play around with scattering, but this is version is built in Maya using MASH, Substance texture painting, and rendered using Redshift. I technically used BiFrost as well to make my volume shapes. Looking to finish making a…
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Interdimensional Extinction Update

Finally closing in on a final product. I’m rendering 2 versions, one with and one without volumes. Currently waiting on the one with volumes to render. I wanted to add an atmosphere and some body to the inner ring. I didn’t think I was getting a good return on using object scattering for the inner…
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Volume Test

I’ve been finishing my Interdimensional Extinction renders. The Gauntlet of Gods community render challenge kinda fell apart for me. More on that later. I’ve been running some tests trying to figure out the ins and outs of the Redshift Volume shader. I had a weirdly hard time getting the Volume Scalar Attribute node to work…
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Gauntlet Of Gods 3D Art Challenge

Twice a year Clinton Jones aka “pwnisher” puts on a 3D community art render challenge. I’ve been loosely aware of them for years. But I participated for the first time last year for the Rampage Rally summer challenge. I was really sick for the first couple of weeks of the challenge. I still put something…
